![]() Illustrations for these projects was handled first by Ben Templesmith, known for his work on 30 Days of Night and later by Christopher Shy of Studio Ronin. The graphic novel Dead Space: Liberation was instead written by Ian Edginton. The writer for much of this material up to 2012 was Anthony Johnston, who had also helped with writing on the original game. After the original game's success, Electronic Arts continued to expand upon the series lore using these additional media, now referring to the series as a " trans-media franchise". Īlongside the original video game, the developers and publisher decided to expand the narrative into a comic series of the same name and an animated film which acted as prequels to the game's plot this approach was described by Electronic Arts as "IP cubed". Main entries Main entries TitleĢ023 - Microsoft Windows, PlayStation 5, Xbox Series X/S In addition, to expand upon different narrative elements and diversify on its gameplay, spin-off titles were created in collaboration with other developers. The series remained dormant until the announcement of a remake of the first game in 2021. A fourth entry was planned, which would have expanded upon space sections of Dead Space 3 and potentially featured a new protagonist, but it was cancelled and Visceral Games was eventually closed down in 2017. The second and third games received single-playing downloadable content (DLC) episodes which expanded upon the narrative. The next two entries were Dead Space 2 in 2011, and Dead Space 3 in 2013. Following the first game, the series was expanded into a trilogy. The original Dead Space began production in 2006 at Visceral Games (then EA Redwood Shores) the aim of creator Glen Schofield was to design the most frightening survival horror experience possible at the time, drawing inspiration from the Resident Evil 4, and a range of movies including Event Horizon and Alien. ![]() Each of the main games also received soundtrack albums of its music, composed primarily by Jason Graves. To complement and expand upon the games' narratives, the team and Electronic Arts created a multimedia franchise covering animated movies and printed media, collaborating with several studios and creators. The series covers three mainline entries released for PlayStation 3, Xbox 360 and Microsoft Windows and multiple spin-off titles on other platforms co-developed with external studios set before or between the main games. ![]() Following the cancellation of a planned fourth entry, the series remained dormant until the announcement of a remake of the first game. The series began with the titular first title, and was followed by two direct sequels Dead Space 2 in 2011, and Dead Space 3 in 2013. The franchise is focused around a series of survival horror video games, the franchise was produced by Visceral Games (formerly EA Redwood Shores), and published by Electronic Arts from 2008 to 2013. Dead Space is a media franchise created by Glen Schofield.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |